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41. Tutorial videos too quiet - in Player Features and Ideas Discussion [original thread]
The problem is: I hear everything else just fine, but the sound from the video is too quiet (Also note I said I have the problem on some videos, others are perfectly fine). If I would turn up the system/speaker volume, I would blow my eardrums wit...
- by Shalmon Aliatus - at 2016.03.30 21:48:28
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42. Tutorial videos too quiet - in Player Features and Ideas Discussion [original thread]
It is quiet compared to the rest of EVE and compared to the rest of my system as well.
- by Shalmon Aliatus - at 2016.03.30 18:25:10
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43. Can't log into sisi login screen messed up - in Test Server Feedback [original thread]
Same here.
- by Shalmon Aliatus - at 2016.03.30 17:12:08
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44. [Citadels Release] New Tactical Overlay on Singularity! - in Test Server Feedback [original thread]
CCP Turtlepower wrote: Shalmon Aliatus wrote: Could you add drone range as well ? Good idea, we will look into it. Drone control as in drone control range and if possible also the optimal/falloff on sentry drones (or maybe even all dro...
- by Shalmon Aliatus - at 2016.03.30 14:06:52
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45. Fix mobile scan inhibitors & mobile cyno jammers - in Player Features and Ideas Discussion [original thread]
Also market data doesn't say much. If I was an entity that uses a lot of inhibitors I would just produce them and store them at a corp office or make them avaible via alliance/corp contracts. Since there aren't that many buy orders either, I guess...
- by Shalmon Aliatus - at 2016.03.30 13:59:38
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46. Tutorial videos too quiet - in Player Features and Ideas Discussion [original thread]
Noticed this when Daopa used the tutorial videos to explain the sov mechanics to the stream because a lot of viewers where asking what was going on. Tried it myself. Even with master level at 100% some of the videos are really quiet (For example ...
- by Shalmon Aliatus - at 2016.03.30 13:51:16
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47. Project Discovery is now active on Singularity - in Test Server Feedback [original thread]
I am not sure if this is posted elsewhere: give players the possibility to share the image with corp mates. My corpmate had some images that made no sense at all to him and the only way for us to help him was to take a screenshot and upload it. W...
- by Shalmon Aliatus - at 2016.03.29 22:26:58
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48. Move Fighter Movement shortcut - in Test Server Feedback [original thread]
could you move the Fighter Movement Command (CmdMoveFighters) to the drones tab in the shortcut window ? a) it is hard to spot in the navigation tab (drones tab has a lot less shortcuts) b) I guess most of the players would look at the drones ta...
- by Shalmon Aliatus - at 2016.03.28 13:23:34
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49. [Citadels Release] New Tactical Overlay on Singularity! - in Test Server Feedback [original thread]
Could you add drone range as well ?
- by Shalmon Aliatus - at 2016.03.24 00:58:55
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50. Unable to update launcher; Singularity stuck at "Unknown" ... - in Test Server Feedback [original thread]
Same here. No matter which alt I try, all I get is: "Login Problem: There was a problem logging into your account, please try again"
- by Shalmon Aliatus - at 2016.03.19 12:14:31
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51. Wardec balancing - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Shalmon Aliatus wrote: ...but the only choice you have at the moment is not undocking. This is incorrect. You have several options available to you, which have all been covered ad nauseaum in this and other identical th...
- by Shalmon Aliatus - at 2016.03.16 15:13:44
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52. Wardec balancing - in Player Features and Ideas Discussion [original thread]
Quote: From the mentioned player FAQ: 6.5 HOW DO I DECLARE WAR ON ANOTHER CORPORATION/ALLIANCE? Any corporation or alliance in EVE Online can initiate a vote among its members to declare war against another corporation or alliance. Corporatio...
- by Shalmon Aliatus - at 2016.03.16 09:46:55
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53. Project Discovery - March Update feedback thread - in Test Server Feedback [original thread]
Another suggestion: Disable only the color you click at, double-click for single color selection. Would speed up the process of checking just two colors, without much slow-down if you want only one color, at the moment it shuts down all colors exc...
- by Shalmon Aliatus - at 2016.03.16 00:08:23
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54. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
About the comet speed: Either you assume that the mining ships can keep up with the comet and your ship only has a relative speed to the grid (like they do at the moment, because you can stay next to a planet at the moment, right ? (ok planets do...
- by Shalmon Aliatus - at 2016.03.14 12:20:01
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55. Giving carriers some utility: util fighters or launching subcaps - in Player Features and Ideas Discussion [original thread]
For scout drones: Light Fighter Squadrons: Anti-Fighter (Equite, Locus, Satyr, Gram) Squadron Size: 12 Speed: 1200ms HP: 20k (1.7k Per Fighter, T2 Variants get 30/15% resist bonuses to racial resists) Signature Radius: 40 Excellent at killing ene...
- by Shalmon Aliatus - at 2016.03.10 12:18:56
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56. NEW EW. - in Player Features and Ideas Discussion [original thread]
I am not exactly a pvp player, but I think the effect is either to weak (so in the time you have the resistances reduced to a certain level you could have killed the target twice with dps and neuts) or, when the effect gets stronger, it will just ...
- by Shalmon Aliatus - at 2016.03.10 00:59:59
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57. BOIIINNG - BACK TO THE 80's - in Player Features and Ideas Discussion [original thread]
Yeah, it's fun the first time you hear it. But it gets really annoying after the first five times.... Boing, boing, boing, boing, boing, boing,boing....
- by Shalmon Aliatus - at 2016.03.09 21:58:13
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58. Giving carriers some utility: util fighters or launching subcaps - in Player Features and Ideas Discussion [original thread]
Maybe my question wasn't clear: What kind of utility are you missing ? Please don't tell me you are mining with your carrier...
- by Shalmon Aliatus - at 2016.03.09 21:53:12
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59. Project Discovery - March Update feedback thread - in Test Server Feedback [original thread]
Can you please display the explanation panel below the category that I am looking at ? When you, for example, mouse-over the "Nucleus" button in the NUCLEUS category, it leaves very little space for my mouse to mouse-over "Nucleoplasm" and "Nuclea...
- by Shalmon Aliatus - at 2016.03.09 13:19:45
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60. Wardec balancing - in Player Features and Ideas Discussion [original thread]
The problem is that the only corporation that is at risk is the defender. Most of them reduce the risk by putting down any POS (or put them into deathsar/dickstar mode) and not logging in for a week. The agressor wil either steamroll them, wait fo...
- by Shalmon Aliatus - at 2016.03.09 11:06:33
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